Games · PlayStation

By Conduit Report Editorial

Your standard PS5 now has AI upscaling. Here's what QSSR does, and what it doesn't

Sony's QSSR brings AI upscaling to the base PS5, starting with Wolverine and Ghost of Yōtei. What it is, how it differs from the Pro's PSSR, and what's next.

Stated by the maker, publisher, or platform holder.

AI upscaling has been one of the PS5 Pro's biggest selling points. As of 1 October, the standard PS5 has a version of it too. Sony calls it QSSR, and two games already support it.

Everything below is from Sony's announcement on the PlayStation Blog, written by Daniel Craig, a principal engineer in Sony's graphics research team.

What's confirmed

Sucker Punch, which makes Ghost of Yōtei, said QSSR "excels at resolving fine details," with a stability "that hasn't been possible on the PS5 console until now."

What it means in practice

If you own a standard PS5 and play either of those two games, look in the graphics settings. It's an option, not a default, so it won't change anything until you turn it on.

Beyond that, it depends on developers. Sony hasn't published a list of games coming next, and it hasn't given any figures for how much sharper or smoother things get.

It also doesn't close the gap with the Pro. The Pro has more graphics power to start with, and it keeps the heavier version of the upscaler. QSSR makes the standard console better, not equal.

What about GTA 6?

Nothing has been said. Rockstar hasn't mentioned QSSR, and Sony's announcement doesn't either. Sony's PlayStation Store page for GTA 6 lists it as enhanced for the PS5 Pro, but that's a separate thing. Whether the standard PS5 version uses QSSR is a question only Rockstar can answer, and we'll update this page if it does. For what's confirmed about platforms so far, see our GTA 6 PC explainer.

Our read

This is a genuinely useful update for the far larger number of people on a standard PS5, and an unusual move: Sony is handing some of the Pro's selling point to the cheaper console. It also matters more as console prices keep rising, which we covered in what every console costs now. If AI upscaling can come to existing hardware through software, fewer people need to upgrade to get it.

Published 05 October 2026. We add a dated update line to this page when something it covers materially changes.